
The larger the Font Size the smoother font edges look and the larger the texture needs to be. Note that this influences the Base Speed and Font Size. Set up how large the texture for a text entry should be. Use the option "OffsetĬhoose a background color (for all text modes) and its opacity (0 = transparent) blank space before the start of a new text entry.ĭecide whether Scrolling text should start with blank space before its first letter. Influence whether Scrolling and Streaming text should have an offset, i.e. Note that the direction can be reversed with a negative Base Speed. When entering negative numbers the direction will be reversed.Ĭhoose how Scrolling and Streaming text should move: "Horizontal" for right-left movement and "Vertical" for down-up.

You can use the Text Input control or the PB Text Output node.Įnter the speed for Scrolling and Streaming text. Please note that Widget Designer can send text to a Pandoras Box Text Input regardless from its mode. Adhikary, Jiban Krishna, INVESTIGATING MIDAIR VIRTUAL KEYBOARD INPUT USING A HEAD MOUNTED DISPLAY, Open Access Masters Thesis, Michigan Technological. If you would like to clear pending text click the "Pending" button underneath the Editor to clear pending text and the one currently displayed, click "All". This explains why you have to wait for the duration of one texture width / height before recently committed text becomes visible. Which also means on the other hand, that textures can be empty if now pending text is available. This is done by rendering multiple textures at the same time. This means on the one hand that you can commit unlimited text entries and PB takes care, that one follows the other. Only when the old text has moved out of the window, the new one can be displayed.

As soon as you enter new text and click "Commit", it stands in a pending line. The old text will be deleted from the Editor window. In case, your text is scrolling endlessly (Play Loop) the old text will change abruptly to the new one.įor the Streaming Mode, you enter text, click "Commit" and after a couple of seconds, your entire text will scroll once through the window. If you would like to show new text, enter it and press "Update". The old text will be kept in the Editor window. Depending on the playback mode, the text will scroll once or endlessly. Your text will move according to the following parameters.įor the Scrolling Mode, you enter text, click "Update" and instantly the entire text will be displayed as scrolling text.

Your text is displayed on a fixed position according to the Layer's Position parameters.
